The way the decisions are made using the AI action deck

Menu. #24…of High Rise Blocks and Tenant Shocks (Magnate: The First City) #24…of High Rise Blocks and Tenant Shocks (Magnate: The First City) To me, to you…to me, to you… Oh, I can’t keep up this pretence… I am no builder… …property development is my game…pack in as many rooms as I can and charge the […]

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