Games in Education 2012 – SAGA.
Where gaming and education converge.
Games in Education 2012 – SAGA.
Here are some resources to go along with the SAGA presentation at Games in Education 2012: SAGA (Story and Game Academy) from 3DGameLab:.
Here are the authors/books I’ve read recently that influence me (these links take you to Amazon and no, I don’t get a kickback): – by James Gee – this is foundational, academic work, but an easy read.
by Marc Prensky – this is the book I’d give to parents, administrators, and fellow educators as a starting point.
– by Jane McGonigal – explores taking the passion that gamers bring and applying it to solve real-world problems.
– by John C.
Beck and Mitchell Wade – in-depth discussion of how gamers will change corporate America
– by Tom Chatfield – explores the components that make video games compelling as models for business and education.
by Daniel Pink – this book really hits at the heart of what needs to change in our education system.
– by Marc Prensky – in this book
Marc shares tips and strategies for using a partnering model for classroom instruction that capitalizes on students’ passions.
by Seth Godin – a very interesting (and short) read about how the connectedness of the ‘Net has allowed people with similar interested to form community.
I’ve seen so much of this in the gaming community.
Your students are part of these “Tribes.” by Steven Johnson – a very interesting look at how media consumption has likely altered how we think and work.
Maybe playing video games and watching LOST isn’t so bad after all
– home of the SAGA Project – home of the WoWinSchool Project
– home of the MinecraftinSchool Project
– possibly the most compelling learning management system.
It allows you to apply the principles of game design to any curriculum.
Henry Jenkins – lots of academic research and white papers here
Game industry statistics – Publishing industry statistics – Movie industry statistics – Here are videos on or related to the subject of games in the classroom that you should watch: James Gee – Video Games, Learning, and Literacy Jane McGonigal – Video Games Can Make A Better World Stuart Brown – Why Play Is Valuable, No Matter Your Age Tom Chatfield – 7 Ways Video Games Engage the Brain From The Kids: Those are the adults, but you also need to hear it from the kids.
Here’s what they have to say.
TES Students Share Their Work in Minecraft No Future Left Behind – the world’s most popular, fantasy-based, online roleplay game.
Now nearing it’s seventh year of production, this game still boasts over 10 million subscribers.
It’s rich in challenges, story-driven adventure, and opportunities for developing leadership, teamwork, and digital citizenship.
– an amazing, independently-developed game out of Sweden. Imagine a virtual world made of individual building blocks (LEGOs) that multiple students can explore and create in together. Costs about $20.
UPDATE – offers bulk licenses at a discount to educators.
– free-to-play (basic) – online roleplay game set in Tolkien’s fantasy world.
– The first “educational” game that I’ve seen that actually begins to bridge that gap between “educational” and “real” games.
and – visual programming environments – great for all ages. – awesome game design system that allows kids to build and share their own Flash-based games. – a simplified version of Microsoft’s XNA programming environment used to make XBox and Windows Mobile.
– a crowdsourced funding site where individuals contribute to a project they’d like to see happen.
– a crowdsourced funding site designed to connect donors to classroom teachers.
– part of the Breneman Jaech Foundation
It’s goal is “to support advancements in the research and application of games-based education and digital literacy.” Contact Us.
Via Email – lucas AT edurealms.com On Twitter – @On Skype – lucas.gillispie | July 27, 2012 | 2 Comments » 2 Responses to “Games in Education 2012 – SAGA”.
Games in Education 2012 – Presentation Resources » edurealms.com August 2, .
2012 at 6:32 am […] Games in Education 2012 – SAGA […]
12 Tips for Bringing Video Games into Your Classroom | Classroom Aid August 3
2012 at 1:14 pm […] this SAGA presentation and some resources to go with it for Games in Education 2012 conference.
Other resources include books to read, sites to visit, sources to explore(industry statistics), video to watch and […].
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